using UnityEngine;
using System.Collections;

public class CopyTransform : MonoBehaviour {

	public Transform Src;
	public Transform Dest;
	
	public float offsetx = 0f;
	public float offsety = 0f;
	public float offsetz = 0f;
	
	// Update is called once per frame
	void Update () {
		Vector3 Pos  = Src.position;
		Pos.x += offsetx;
		Pos.y += offsety;
		Pos.z += offsetz;
		Dest.position = Pos;
	}
}
